A major patch for the original Splinter Cell, fixing bugs and adding gameplay improvements.
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Updated
Sep 25, 2025 - UnrealScript
UnrealScript was created to provide the development team and the third-party Unreal developers with a powerful, built-in programming language that maps naturally onto the needs and nuances of game programming.
A major patch for the original Splinter Cell, fixing bugs and adding gameplay improvements.
Randomizer for Deus Ex
Unreal Tournament '99 version 469b exported UnrealScript sources.
Forms is a GUI framework for the Unreal Development Kit. Programmed in UnrealScript independent of Scaleforms and UIScene. Inspired by OOP and subobjects semantics of the Unreal Engine 2 GUI's framework.
UnrealScript source files of Killing Floor 1.
Killing Floor 1 serverside fixes and QoL additions.
Enabled GodMode by exploiting an UnrealScript Virtual Machine vulnerbility
A Killing Floor modification that adds content from the original Unreal Tournament 2 mod.
Darkest Hour: Europe '44-'45
XCOM 2 ModBuddy template for creating voice pack mods
3rd person tower defense and shooter game developed in UnrealEngine 3, with characters of Jazz Jackrabbit
Map Vote Extended for ut99. Fork of MVE2a. Let players choose the next gametype and map.
Allows to color, rename, edit other server infos, print game states (aka WIPE, WIN, LOBBY, etc) and players states (DEAD, SPECTATING, etc).
Gun Game - KF TDM on fancy maps.
KF 2 HUD for Scrn Balance
XCOM 2 Mod. Displays possible usage of items on the blackmarket sell screen
Greylisted, but still an upgrade over Voting Handler Fix v2.
Advanced Faked Players mutator for KF 1.
Mutator for Killing Floor which modifies vanilla ZEDs providing them with new appearance and behaviour features + fixes a bunch of well-known issues and exploits which could negatively affect the original gameplay.
UnrealScript lexer written in Python with PLY.
Created by Epic Games