A Godot 4.4+ Dual Grid system implementation supporting unlimited adjacent terrains without requiring bespoke art for each combination.
-
Updated
Jul 19, 2025 - GDScript
A Godot 4.4+ Dual Grid system implementation supporting unlimited adjacent terrains without requiring bespoke art for each combination.
A Godot 4 editor plugin that bakes selected static visual TileMapLayer nodes into PNG-backed Sprite2D backgrounds.
Add a description, image, and links to the tilemaplayer topic page so that developers can more easily learn about it.
To associate your repository with the tilemaplayer topic, visit your repo's landing page and select "manage topics."