Image-space texture optimization of 3D meshes using PyTorch
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Updated
Jul 8, 2020 - Python
Image-space texture optimization of 3D meshes using PyTorch
🌠 Interactive texture stamping & projection tool for Houdini 20
Syntexmex plugin for blender
Texture packer tool for automate creation material maps for game engines
Texture replacement editor for the Quake 3 map format. Written for the Unvanquished game and the Dæmon Engine, also supports older engines like Quake3.
Tools for creating pixel-perfect UVs in Blender
Learning based Image Scale Estimation (LISE) for Quantitative Visual Inspection
This is a project developed on IFPR, It's a software that tries to rebuild a Point Cloud Data image into a 3D model
This repository contains reimplementation of existing neural renderer based 2D-to-3D mesh editing and texture mapping approach using the latest libraries like Pytorch etc.
Modemation is a 3D graphics project that aims to facilitate the creation of assets used in game development, and short films.
😀 Project for generating 3-dimensional environments with the use of a ray casting algorithm.
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