Automatic UV unwrapping add-on for Blender
-
Updated
Aug 16, 2026 - Python
Automatic UV unwrapping add-on for Blender
Image-space texture optimization of 3D meshes using PyTorch
Visualize your textures inside ComfyUI
🌠 Interactive texture stamping & projection tool for Houdini 20
Syntexmex plugin for blender
Texture packer tool for automate creation material maps for game engines
Tools for creating pixel-perfect UVs in Blender
Texture replacement editor for the Quake 3 map format. Written for the Unvanquished game and the Dæmon Engine, also supports older engines like Quake3.
Texture packing for HDRP Mask Map and Detail Map
Learning based Image Scale Estimation (LISE) for Quantitative Visual Inspection
This is a project developed on IFPR, It's a software that tries to rebuild a Point Cloud Data image into a 3D model
UV unwrapping and 3D mesh processing experiments focused on texture mapping, geometry optimization, and graphics workflows.
This repository contains reimplementation of existing neural renderer based 2D-to-3D mesh editing and texture mapping approach using the latest libraries like Pytorch etc.
Modemation is a 3D graphics project that aims to facilitate the creation of assets used in game development, and short films.
Visual Symphonies: Exploring the Creative Fragments and Textures of Collages on 3D Model Surfaces through Clustering, Image Sorting, and CycleGAN Generation
♻️Convert volumetric finite element results in VTU format into a textured surface (e.g., for Blender).
😀 Project for generating 3-dimensional environments with the use of a ray casting algorithm.
Add a description, image, and links to the texture-mapping topic page so that developers can more easily learn about it.
To associate your repository with the texture-mapping topic, visit your repo's landing page and select "manage topics."