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🖥️ Sistema de Monitoreo - Microservicio HTTP en C con detección automática de SO (macOS/Linux). Proporciona métricas del sistema en tiempo real: CPU, RAM, Disco, Procesos, Red. Arquitectura modular profesional con APIs nativas.
A client-server implementation of the classic Battleship game using C and the Winsock library. Two players connect to a server and compete by trying to sink each other's ships on a 5x5 grid. The project demonstrates socket programming concepts and multiplayer interaction using TCP.