🦀 event stream processing for developers to collect and transform data in motion to power responsive data intensive applications.
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Updated
Jul 25, 2026 - Rust
🦀 event stream processing for developers to collect and transform data in motion to power responsive data intensive applications.
Distributed stream processing engine in Rust
Rust-native, pattern-first stream processing engine (CEP): filters, joins, enrichment, windows—low latency on-prem & Kubernetes.
A lightweight, command-line data-stream processing framework written in Rust
A Rust service designed to receive media (audio, image, and video) via gRPC streaming, process the content in chunks with constant memory usage O(1), and publish processing progress. The project serves as the foundational infrastructure for media storage and ingestion within the SX ecosystem.
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