A character focused Toon Shader for Unity using Shader Graph.
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Updated
Apr 8, 2020 - C#
A character focused Toon Shader for Unity using Shader Graph.
Cached Shadow Map Solution for Unity
A combination of Realtime-point-light-shadows-in-unity-URP and Deferred-Rendering-SSAO-in-unity-URP
Sample code to demonstrate how to implement shadows with Xamarin.CommunityToolkit on Xamarin.Forms apps
Maui compat version for Sharpnado.Shadows
Rendering shadows in the HoloLens 1
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