Core ScriptableObject architecture for building Unity games (Android & iOS)
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Updated
Jan 21, 2025 - C#
Core ScriptableObject architecture for building Unity games (Android & iOS)
An input-agnostic code generator written in .Net Core / Standard.
Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events.
An implementation of common general-use ScriptableObject classes, for ScriptableObject-driven game architecture.
Un Civilisation Survival sur Unity
run (usually singular) C# class application files like scripts
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