DLSS MFG on Ada — unlocks 3x/4x/6x frame generation on RTX 40-series cards and corrects the temporal midpoint. In-memory only.
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Updated
Sep 2, 2026 - C++
DLSS MFG on Ada — unlocks 3x/4x/6x frame generation on RTX 40-series cards and corrects the temporal midpoint. In-memory only.
ReShade add-on that makes DLSS 5 Neural Rendering cheaper: peripheral compression before the model and model passes every N frames with motion-vector reprojection
ReShade add-on that removes DLSS and FSR ghosting from glass cockpit displays (PFD, ND, ECAM) in Microsoft Flight Simulator 2024, on a monitor and in VR
为原神提供一键 DLSS5 支持, 同时支持DLSS超分, unlockfps, reshade hdr组件
ReShade add-on that removes the camera-proximity Transparency Filter in Wuthering Waves (DirectX 12). No XXMI, no per-character files: structural shader detection with a runtime toggle.
Lightweight Star Wars Jedi: Survivor mod for ultrawide and 16:10 fixes, camera and graphics tuning, FPS limiting, and more stable VRAM usage. Available as ASI or ReShade with live controls.
ReShade 6.8+ add-on for applying selected effects at specific points in a game's rendering pipeline. Supports shader groups, render-target injection and automatic scene-colour injection for upscaled paths such as DLSS, keeping effects below later fog, post-processing and UI.
A ReShade addon that exposes its configuration and runtime data for external tools and advanced users.
ReShade add-on that removes the lens flare, bloom and lens dirt from Microsoft Flight Simulator 2024
Realtime in-world reloader and editor for GTA V graphics data files (visualsettings / timecycle), Legacy + Enhanced, with a ReShade add-on editor overlay
ReShade add-on that removes the dithered (screen-door) hair and foliage in FINAL FANTASY VII REBIRTH with DLSS/FSR
FPS limiter for FiveM. A ReShade add-on: pick your cap, 0 for unlimited. Pure mode friendly.
ReShade add-on for Resident Evil 2 (2019, DX11 non-RT): fixes washed-out HDR, enables HDR in borderless/windowed mode, adds a DDC/CI monitor brightness slider.
ReShade add-ons that fix blurry textures in Remedy's Northlight games on low-VRAM GPUs: Control Resonant, Alan Wake 2 and Control. They raise the texture streaming pool floor at runtime, no exe patching.
ReShade add-on for ELDEN RING: NVIDIA DLSS (DLAA and upscaling) in place of the game's TAA, vegetation motion vectors, cheaper ray tracing, experimental Ray Reconstruction
Run a ReShade effect over a PNG file from the command line, with no game running. Translates ReShade FX to HLSL and executes the technique's passes through Direct3D 11, so shaders can be tuned, measured and regression tested against still images instead of by squinting at a running game.
Mod DirectX games by replacing shaders, injecting buffers, adding overlays, upgrading swapchains and textures, with user settings via ReShade.
It provides a flexible environment for adjusting the final image with shaders and visual effects. You can use ReShade with many different types of games, from older DirectX titles to modern DirectX 12 and Vulkan applications. The software supports Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.
Neural rendering engine for Ampere (sm_86). Distill an INT8 student you own; tiles, masks, ScalingRatio on 3rd-gen tensor cores. Not a DLSS installer.
Automatically switches ReShade presets based on FFXIV zone, weather, and time of day.
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