Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
-
Updated
Apr 2, 2020 - C++
Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
Procedural House Generation using C++ and Unreal Engine
Add a description, image, and links to the proceduralgeneration topic page so that developers can more easily learn about it.
To associate your repository with the proceduralgeneration topic, visit your repo's landing page and select "manage topics."