post-processing
Here are 8 public repositories matching this topic...
Screen Space Global Illumination for Unity Universal Render Pipeline
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Mar 11, 2020 - ShaderLab
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
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Jan 18, 2025 - ShaderLab
An implementation of underwater effects that show under the water line.
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Jun 20, 2024 - ShaderLab
Linear to S-Log3 converter for Unity HDRP
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Jul 22, 2020 - ShaderLab
Unity's Keijiro Takahashi made some fantastic screen effects a while back, but the method was deprecated so heres a new version for LWRP's Post-processing
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Jul 21, 2019 - ShaderLab
The project explores writing shaders for new post processing stack (v2)
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Jun 3, 2019 - ShaderLab
A world space based Unity HDRP Post Processing Hatching effect.
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Nov 26, 2021 - ShaderLab
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