An easy-to-use game engine for making real games.
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Updated
Apr 24, 2026 - Rust
An easy-to-use game engine for making real games.
DOOM fire implementation written in rust
Smart filter to remove Floyd-Steinberg dithering from paletted images
Line segment rasterization with pixel-perfect clipping.
A zero dependencies, 100% rust, Graphics API for use in a linux terminal. 📺
🧪 A basic falling sand game made with winit + pixels rust libraries
Basic operations such as lines and shapes for the pixels crate.
Simple program to test USFX audio library
A port of Tiny Renderer to Rust for fun :)
Recreate an image with a given color palette
My implementation of Chip8. Made with accordance to http://devernay.free.fr/hacks/chip8/C8TECH10.HTM
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