A project using smartphone accelerometer input as scene gravity direction in Unity. Contains Game, Camera and Gravity controllers, each with optional behaviours utilizing the accelerometer as input.
-
Updated
Jul 9, 2021 - C#
A project using smartphone accelerometer input as scene gravity direction in Unity. Contains Game, Camera and Gravity controllers, each with optional behaviours utilizing the accelerometer as input.
Add a description, image, and links to the physics-experiment topic page so that developers can more easily learn about it.
To associate your repository with the physics-experiment topic, visit your repo's landing page and select "manage topics."