3D mobile arena shooter built in Unity — NavMesh AI, PlayerStateMachine, mobile controls, and PlayFab backend.
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Updated
Jul 22, 2026 - C#
3D mobile arena shooter built in Unity — NavMesh AI, PlayerStateMachine, mobile controls, and PlayFab backend.
Real-time multiplayer tank battle game (1–4 players) inspired by Battle City. Built with Unity and Photon PUN2, migrating to Photon Fusion 2.x. Cross-platform: Android, iOS, WebGL, Windows.
Networked 2-player horror card game built on Blackjack rules. Unity 6, C#, Photon PUN2. Typed RPC command-layer netcode, state-machine match flow, modifier-card ruleset.
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