Nebula Trifid
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Updated
Nov 19, 2023 - C++
Nebula Trifid
OpenGL Abstractions Classes to dive in and get coding + Demos
An Work-In-Progress C++ Game Engine. Supports Windows Operating System currently.
Separation Axis Theorem (SAT) physics engine library accelerated via GPGPU API (ROCm/OpenCL/CUDA) / or CPU-side
Native SungearEngine
A simplistic and easy to use game engine for quick game development.
This site contains a series of tutorials on computer rendering techniques taught using OpenGL. It contains algorithm descriptions and mathematical details as well as all the programming code required to go from basic windows creation to complex rendering effects. It primarily uses OpenGL 4 (up to feature level 4.4) but also indicates how to impl…
Modern OpenGL Tutorials and Exercises
A 3D Real-Time Renderer using OpenGL and C++.
This is my first "Hyko" game engine made using C++ and OpenGL.
A C++ game engine, created with simplicity in mind.
Material das aulas práticas da disciplina "CIC0111 - Princípios de Computação Gráfica" do Departamento de Ciência da Computação da Universidade de Brasília.
A toy engine on top of OpenGL4 using C++17
Procedural Terrain Generation using OpenGL 4.5
C++ 2D/3D engine
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