Group Evolving Agents: Open-Ended Self-Improvement via Experience Sharing
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Updated
Apr 7, 2026 - Python
Group Evolving Agents: Open-Ended Self-Improvement via Experience Sharing
Word2World is an LLM-based PCG system that creates playable 2D world from stories
Co-evolution of agents and environments in GVG-AI
Minecraft Open-Ended Challenge 2021 Submission
A self-improving system, comprising of LLM agents, that autonomously discovers and masters the complex world of regular expressions: the formal language used to define and find specific patterns within text.
Executable benchmark for AI-driven potential discovery for the k-server conjecture, with evaluators, metric instances, and released experiment workflows.
EvoLatent — Simulated Evolution in Latent Space. An open-source Python framework for evolving artificial intelligence rather than designing it. Neuroevolution + novelty search + NEAT-style speciation + open-ended evolution with structural genome mutations.
Turing-complete artificial life simulation with GenomeVM — organisms evolve VM programs in a shared 2D ecosystem
A high-performance, GPU-accelerated simulation and open-ended discovery framework for Flow-Lenia continuous cellular automata in native JAX.
This repository contains the software used in the paper "Conditions for Open-Ended Evolution in Immigration Games" (see open-ended-immigration-games.pdf).
Evidence and measurement code for "The Cost of Watching: Field Notes on a Synthetic Organism" — ALIFE 2026 Workshop on Artificial Life in the Wild. Aggregate outputs frozen at 31 July 2026.
Open-ended evolving multi-agent ecosystem
Self-Governing Evolutionary Agent Parliaments with Hebbian Memory
An ambitious evolutionary simulation exploring multi-scale agency, persistent identity, and open-ended emergence toward Thronglet-level collective intelligence.
Open research simulator for emergent state fields, artificial life, trace reading, information dynamics and self-organizing systems.
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