Highly performant and modular controls for node-based editors designed for data-binding and MVVM.
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Updated
Apr 24, 2025 - C#
Highly performant and modular controls for node-based editors designed for data-binding and MVVM.
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
A C# library with a WPF node editor component based on ReactiveUI
Unity runtime node editor using with Unity UI.
🔗WPF node editor based on ReactiveUI
Basic editor extension functionality to get a node editor up and running.
A node editor control for Avalonia.
可视化程序编辑器,类似虚幻引擎的蓝图。A visual programming editor similar to Unreal Engine's Blueprint.
A bare bones stripped down version of the shader graph editor using UIElements
A collection of controls for node based editors designed for MVVM.
由NodeGraphProcessor魔改而来的节点编辑器,MVVM架构
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
A Unity node editor for creating Immediate mode UIs
A cross-platform MVVM Node editor for Avalonia.
Simplifies some procedural stuff, useful for Technical artists.
Open-source node-based editor for OpenCV made in .NET with AvaloniaUI
Node-based conversation editor for unity
WPF node editor based on ReactiveUI
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