A curated list of Multiplayer Game Network Programming Resources
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Updated
Mar 20, 2025 - C
Network refers to a collection of computers, servers, mainframes, network devices, peripherals, or other devices connected to one another to allow the sharing of data. This topic covers the fundamentals of networking, including network architecture, protocols, and technologies, as well as advanced topics like network security, virtualization, and cloud computing. Discussions include how networks are designed, maintained, and secured, and the impact of emerging technologies on networking.
A curated list of Multiplayer Game Network Programming Resources
Simple tool to configure Windows Filtering Platform (WFP) which can configure network activity on your computer.
Kyanos is a networking analysis tool using eBPF. It can visualize the time packets spend in the kernel, capture requests/responses, makes troubleshooting more efficient.
Open Source Deep Packet Inspection Software Toolkit
Feature-rich wifi hotspot creator for Linux which provides both GUI and command-line interface. It is also able to create a hotspot using the same wifi card which is connected to an AP already ( Similar to Windows 10).
C/C++ server and network library, including coroutine,redis client,http/https/websocket,mqtt, mysql/postgresql/sqlite client with C/C++ for Linux, Android, iOS, MacOS, Windows, etc..
The future of online communications.
OpenMPTCProuter is an open source solution to aggregate multiple internet connections using Multipath TCP (MPTCP) on OpenWrt
🚀 Making multi-player gamedev simpler since 2017
bandwidth monitor and rate estimator
Git repository moved to https://gitlab.com/xanmod/linux
NetCat for Windows
Created by The network engineering community