lcu-api

League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. The game is available for Microsoft Windows and macOS.
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Here are 16 public repositories matching this topic...
An application that lets you make specific requests to the LCU api to change how your profile looks
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Jul 19, 2022 - TypeScript
A cross-platform desktop app with many League Client exploits (e.g profile customization)
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Sep 9, 2025 - TypeScript
LOL隐藏战绩查询小助手
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Jan 3, 2024 - TypeScript
Get informations about your LoL friendlist using LCU
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Feb 18, 2022 - TypeScript
An extension to display League of Legends player respawn time in Visual Studio Code.
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Apr 18, 2025 - TypeScript
🎮 Enhancement suite for the League of Legends Client
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Apr 3, 2024 - TypeScript
LCU API wrapper for League of Legends
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Dec 6, 2023 - TypeScript
A TypeScript library for the League of Legends Client API (LCU) with full auto-generated types.
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Sep 25, 2025 - TypeScript
Official Pengu Loader docs
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Nov 18, 2024 - TypeScript
Champion Select WebSocket Overlay app. Demo/mvp example for Hexgate.
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Oct 19, 2023 - TypeScript
Save in game settings and bindings for league of legends
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Feb 4, 2023 - TypeScript
LCU Events is a powerful desktop application for real-time League Client event monitoring
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Jun 11, 2025 - TypeScript
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Aug 29, 2023 - TypeScript
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May 8, 2024 - TypeScript
Created by Riot Games
Released October 27, 2009
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