A high-performance Rust bridge to Unity's IL2CPP runtime — resolve types, invoke methods, and manipulate Unity objects from native code
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Updated
Jul 14, 2026 - Rust
A high-performance Rust bridge to Unity's IL2CPP runtime — resolve types, invoke methods, and manipulate Unity objects from native code
A run-time API resolver for IL2CPP Unity.
A tool for decrypting the il2cpp metadata of a new game by Manjuu
Zyringe — a Linux-native GUI injector for Unity/Mono games. Attach into a running game via ptrace or launch with LD_PRELOAD, load a .dll straight from memory, and call any static entry point. Plus a BETA IL2CPP mod-loader manager (MelonLoader/BepInEx) with Proton/Wine & Steam support.
Purpose-built Unity IL2CPP decompiler (desktop + MCP). Needs Il2CppDumper for dumps.
And64InlineHook Rust version
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