Godot Engine – Multi-platform 2D and 3D game engine
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Updated
Aug 21, 2025 - C++
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Godot Engine – Multi-platform 2D and 3D game engine
Redot Engine – Multi-platform 2D and 3D game engine
An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Orchestrator: Unleashing Creativity with Visual Scripting
GDExtension wrapper for SQLite (Godot 4.x+)
Lua language support for Godot Engine
A general-purpose, extensible and customizable C++ extension for Godot Engine.
Blazium Engine – Multi-platform 2D and 3D game engine
WeDot 是一个专注于技术和用户体验的多平台 2D 与 3D 游戏引擎,开发者可以把注意力集中在游戏开发本身,而非繁杂的技术细节。
Plugin for godot that adds an FFmpeg-based decoder.
Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project)
LLM in Godot
Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.
Jenova Runtime is a component for the Godot Engine that brings fully-featured C++ scripting directly into the engine.
Godot Game Engine
A GDExtension plugin of DragonBones for Godot 4.x
Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.
Created by Juan Linietsky and Ariel Manzur