A puzzle game for the 2013 Global Game Jam.
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Updated
Feb 1, 2013 - ActionScript
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
A puzzle game for the 2013 Global Game Jam.
Public sharing of the source for our Global Game Jam 2012 entry.
Puzzle platformer, created in Global Game Jam 2015
Global Game Jam 2016 in Gdansk (Play at http://endel.github.io/GGJ16)
A 2D narrative game created at Global Game Jam 2016 in Unity
A mobile ritual game for the GlobalGameJam 2016.
Jump 'n' Scream 'n' Run - an entry to the Global Game Jam 2017 #ggj17
Created by Susan Gold, and Gorm Lai, and Ian Schreiber