This game was created in 48 hours for the Global Game Jam 2015 event. The game was written by Brandon Surmanski in the OWL programming language, an experimental programming language also written by Brandon Surmanski.
Global Game Jam is an annual event where participants create a game based on a theme in under 48 hours. This year's theme was "What do we do now?". I decided to interpret the theme as: "Someone ate all of your cookies; you are hungry; what do we do now? Eat everything else".
Who Ate My Cookies is a silly game about eating everything in your house. You may eat creatures smaller than you. Watch out, large creatures will try to eat you too! Eat everything in the house to fill your belly!
- Arrow Keys to move
- space to start
- ESC to exit
- X for crazy mode (cosmetic only)
- Z for a calm screen
This game was written in the OWL programming language, the compiler can be found here. The OWL programming language is an experiment by me, Brandon Surmanski, to create a modern object-oriented programming language without a garbage collector. The Global Game Jam event provided an opportunity to try out the current set of features of the OWL programming language, while testing the compiler for bugs.
OWL is fully object oriented language with reference counted objects, implicit interfaces, sized arrays, tuples, function overloading and more. For more information, view the compiler github page here.
All models were created in Blender.
All textures were created in Gimp.
All sound effects were created with sfxr.
The game is licensed under the MIT Open Source License.
Please contact me with any feedback you may have, positive or negative.
You can contact me at the following addresses:
email: b.surmanski (AT) gmail (DOT) com twitter: bsurmanski