Automatically updates sprites in GameMaker Studio 2.3+ projects to match changes to Aseprite files on disk
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Updated
Mar 23, 2024 - Haxe
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Automatically updates sprites in GameMaker Studio 2.3+ projects to match changes to Aseprite files on disk
Resizes and/or moves the contents of GameMaker (LTS / GM2022+) rooms.
Updates GameMaker extensions with function/macro definitions and documentation extracted from source files.
A small tool for viewing code inside .yydebug files generated by GameMaker when running from IDE. Intended for code recovery.
Upload, browse, search and download mods using the mod.io GameMaker Studio 2 plugin.
Exports .project.gmx structure to a YAML-like format and back. Intended for quickly organizing large numbers of assets in projects.
[very partially] convert GameMaker Studio 2 extensions to GameMaker: Studio format
Created by Mark Overmars
Released November 5, 1999