Code for the "NoiseBandNet: Controllable Time-Varying Neural Synthesis of Sound Effects Using Filterbanks" paper.
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Updated
Jul 8, 2024 - Python
Code for the "NoiseBandNet: Controllable Time-Varying Neural Synthesis of Sound Effects Using Filterbanks" paper.
This tools works with the host computers file system and the Wwise Authoring API to allow audio designers the ability to quickly transfer files to an audio directory, and then Wwise without the need to create or name a folder
Neural network based audio event tagging using YAMnet to organize audio assets in Unity.
Reads audio files from disk and tries to transcribe it, then outputs the transcription to a .csv
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