ecs
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Dec 30, 2023 - C#
Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。
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Nov 27, 2025 - C#
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
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Nov 18, 2025 - C#
Svelto ECS C# Entity Component System
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May 1, 2025 - C#
A Unity DOTS framework for my personal projects
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Nov 16, 2025 - C#
Unity HTFramework, a rapid development framework of client based on Unity.
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Nov 21, 2025 - C#
🚀Actors is a framework empowering developers to make better games faster on Unity.
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Jul 5, 2023 - C#
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
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Mar 1, 2024 - C#
Deterministic Lockstep with clientside prediction and rollback
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Mar 21, 2019 - C#
🎲 ECS Framework for Unity Game Engine and .Net Platform
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Nov 28, 2025 - C#
DMotion - A high level Animation Framework for Unity DOTS
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Apr 5, 2023 - C#
A reactive take on the ECS pattern for .net game developers
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Jun 20, 2025 - C#
Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.
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Nov 11, 2025 - C#
Entity Component System (ECS) for Unity, Godot, MonoGame, .Net Platform
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Apr 30, 2025 - C#
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