Graphical utility to confine the cursor for games that do not natively do so, and prevent the cursor from interacting with secondary or tertiary monitors.
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Updated
Nov 14, 2024 - C++
Graphical utility to confine the cursor for games that do not natively do so, and prevent the cursor from interacting with secondary or tertiary monitors.
Keeps the cursor inside the boundary of the primary monitor if the specified executable is already a process or when it becomes a process.
3d rotating cube on WinAPI
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