[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
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Updated
Sep 23, 2026 - C++
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
Java Collision Detection and Physics Engine
Small collection of computational geometry algorithms in Haxe.
decompose the convex polygon and for each of them, Boustrophedon planning? just complete coverage
A collection of advanced tools for large-scale high-quality mesh data preparing
GPU-accelerated approximate convex decomposition for 3D meshes.
Surtr is a project that simulates dynamic object fracturing in real time with volumetric convex decomposition. Rendered with DX12.
CoACD for Rust
C# binding for V-HACD (https://github.com/kmammou/v-hacd/)
miniacd decomposes watertight 3D meshes into convex components by the CoACD algorithm
Fixes + post-processing for Fusion 360 → URDF export with ACDC4Robot (nested components, root inertial frame, convex-decomposition collision) for MuJoCo / Isaac sim2real
Convex collision geometry extraction from meshes and Gaussian splats. Produces portable .phys colliders for Unity, Unreal, Three.js/Rapier, and USD. MIT licensed.
Given a user-drawn simple polygon, decompose it into convex polygons.
A GUI application to manually tune the V-HACD algorithm for a specific 3-D mesh (code has New BSD license)
Implemented and optimized a robotics path planning pipeline that converts map images into convex regions, builds visibility graphs, and uses sparse A* with Bezier smoothing to generate fast, collision-free paths.
2D polygon convex decomposition for physics/collision
A CLI tool that splits a concave OBJ model into multiple convex components
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