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constructive-solid-geometry

CSG is short for Constructive Solid Geometry, a modeling technique that allows a modeler to create a complex surface or object by using Boolean operators, such as union and intersection, to combine simpler objects.

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A highly optimized, multithreaded 3D raytracing engine built from scratch in C. Features a custom linear algebra backend, Bounding Volume Hierarchies (BVH) for high-poly OBJ parsing, Constructive Solid Geometry (CSG), procedural textures, and physically based optics (refraction, soft shadows, motion blur).

  • Updated Sep 19, 2026
  • C
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github.com/topics/csg
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3d bsp raytracer rendering