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A program that implements Connect Four with a Python Pygame GUI, supporting player vs. AI and AI vs. AI modes. It uses the MiniMax algorithm with optional alpha-beta pruning for enhanced performance.
A Python-based version of the classic Connect Four game enhanced with an AI opponent. The game utilizes the Minimax algorithm with Alpha-Beta pruning to create a competitive and intelligent gameplay experience.
Connect Four game with a GUI and CPU enemy always choosing the best next move. This program was writtin during the first of three years during a software development internship parttime at school.