Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool
-
Updated
Jul 15, 2022 - C++
Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool
Oculus LipSync Plugin compiled for Unreal Engine 5. This plugin allows you to synchronize the lips of 3D characters in your game with audio in, using the Oculus LipSync technology.
C++ console application that features unique (at least I think so) symmetric key based file encryption algorithm.
Navigate to a specified line and (byte-based or character-based) column. Will also display character byte code, UTF-8 byte sequence & Unicode code point, name & block at cursor position.
🇮🇷 Persian reshaper for use in the u8g2 library
Implementation of the Trie data strucutre.
cfah2004ap sample code. Arduino example for RW1063 controller with SPI interface.
cfah2004k sample code. Arduino example originally written for Wuxi AiP31066L with 6800 interface.
Topic wise condingNinja's code Solution
Add a description, image, and links to the character topic page so that developers can more easily learn about it.
To associate your repository with the character topic, visit your repo's landing page and select "manage topics."