Implementation of Portsf for Windows
-
Updated
Sep 19, 2024 - C
Implementation of Portsf for Windows
Audio Engineering
Tech Demo of Procedural Audio
This is a small framework containing two way to integrate Fmod on your project. You can find more information following this link with the documentation of this project: https://docs.google.com/document/d/1aQfWd_yYIhjpqman78KDFuaMZv18HvGTEpsI5RlCZVc/edit?usp=sharing
basic Compressor VST with custom GUI based on @landonviator of ViatorDSP tutorials
Wavetable synth created in PD (Pure Data) using recorded NES and Sid waveforms.
Inspired by juce::Reverb and several online tutorials, this is an attempt to produce an enhanced version of the FreeVerb by adding diffusion network and delays.
Multitrack Panner VST project for my master thesis
General scripts and tools for audio related things
An Unreal 5 plugin that contains a collection of different audio DSP effects implemented as Metasounds, SourceEffects and SubmixEffects.
A simple Unreal 5 plugin with demo content that shows how audio DSP can be implemented as Metasound, SourceEffect and SubmixEffect. The intention is to use it as a template to create more complex audio DSP effects.
Add a description, image, and links to the audioprogramming topic page so that developers can more easily learn about it.
To associate your repository with the audioprogramming topic, visit your repo's landing page and select "manage topics."