Synchronous multiroom audio player
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Updated
Sep 11, 2025 - C++
Synchronous multiroom audio player
Lightweight Music Server. Access your self-hosted music using a web interface.
A set of open source libraries for controlling AVB entities using the AVDECC (IEEE 1722.1) protocol compliant to Avnu Milan Specifications
Asynchronous Audio / Video Library for H264 / MJPEG / OPUS / AAC / MP2 encoding, transcoding, recording and streaming from live sources
OpenSource internet jam sessions, aka Networked Music Performance software.
Esp32 Multiple Client RTSP Server with Video, Audio & Subtitles
Creates meshes procedurally in real-time from any audio playing on Windows using Unreal Engine 4. See example videos.
Stream audio from output device over network
An Internet radio based on TTGO T5s ESP32 ePaper Module
Video conferencing application for Linux. Made with Qt and libav libraries.
Audio Streaming and Sharing Platform for popular audio formats
This is a proof-of-concept of GD-DA replacement for Sega Dreamcast games running under the Windows CE environment.
ReaSolotus: Plugin extension to improve live mixing experience with REAPER.
Application for streaming audio via local WiFi
pas - A robust audio server for multi-zone audio distribution.
brAudio is a lightweight Audio Engine designed specifically for use in video game applications. It is build on top of the FMOD core API and has support for Audio Sources, Audio Groups and 3D Audio.
a sync audio player
ESP32‑C6 + ICS‑43434 I2S microphone streamer over RTSP for BirdNET‑Go. Web UI (EN/CS), JSON API, OTA, auto‑recovery.
A C++11 server that streams audio files over HTTP/1
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