My lazy initialization implementation in C++17.
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Updated
Feb 25, 2021 - C++
My lazy initialization implementation in C++17.
Object and thread pooling library
Designed as a cross platform drop in easy to use threading library, mainly an abstraction layer over std::thread and pthread, with attention to the specific requirements of platforms like Google Native Client/UCC.
Analysis of graph multithreading access performance with different synchronization mechanisms: mutext, shared mutex and atomic operations
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