Genetic Algorithm for Space Ships to dodge Asteroids
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Updated
Apr 25, 2018 - Java
Genetic Algorithm for Space Ships to dodge Asteroids
Asteroids game played by neural network
Asteroid Game built with a custom 2D vector engine in Java.
Homebase Defence recreates the nostalgic feel of arcade games in a new java game. It is a combination of Asteroids and Simon Says. Developed for grade 12 computer science summative along with team.
Simple N-body physics simulation
Complete version of asteroids assignment 2 for CSC 133 at CSUS
Émulateur d'architecture matérielle modulaire en Java avec démo Asteroids (Atari 1979)
An AI agent that learns to play Asteroids using the NEAT neuroevolution algorithm, built in Java with a custom NEAT library.
A spin from the Atari Asteroids game from 1979, but with more weapons
This was a semester-long grade 12 computer science, Java project. It is a clone of the popular Asteroids game.
An original Java game I developed from February to April of 2018. The game features animated sprites, custom artwork, an animation framework, active rendering, and double buffering. It also accepts an integer command line argument to specify the desired FPS. In the game the user flies a space ship through a field of asteroids. If the ship is hit…
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