A simple, header-only C++17 library for Base64 encoding and decoding. Uses modern C++ features when available
(e.g., std::bit_cast in C++20) while remaining portable and efficient.
- Header-only, single-file library
- Fast encoding/decoding using lookup tables
- Safe type punning using
std::bit_cast(avoids undefined behavior with unions) - Throws
std::runtime_errorfor invalid Base64 input (size, padding, or characters)
- Compilers: GCC, Clang, MSVC
- Architectures: x86, x64, ARM, AArch64 (little-endian)
- Requires C++17 (C++20 features optional)
#include <iostream>
#include "base64.hpp"
int main() {
auto encoded = base64::to_base64("Hello, World!");
std::cout << encoded << std::endl; // SGVsbG8sIFdvcmxkIQ==
auto decoded = base64::from_base64("SGVsbG8sIFdvcmxkIQ==");
std::cout << decoded << std::endl; // Hello, World!
}- Inspired by Nick Galbreath's modp_b64 (used by Chromium) for high performance
- Compatible with C++17; optionally uses C++20 features
- Avoids union-based type punning for safety
- Faster implementations exist using SIMD or multithreading but are not header-only
- Benchmark of C/C++ Base64 libraries: https://github.com/gaspardpetit/base64/
- Chromium modp_b64: https://github.com/chromium/chromium/tree/main/third_party/modp_b64
- SIMD/optimized alternatives: