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base64

A simple, header-only C++17 library for Base64 encoding and decoding. Uses modern C++ features when available (e.g., std::bit_cast in C++20) while remaining portable and efficient.

Features

  • Header-only, single-file library
  • Fast encoding/decoding using lookup tables
  • Safe type punning using std::bit_cast (avoids undefined behavior with unions)
  • Throws std::runtime_error for invalid Base64 input (size, padding, or characters)

Platform Support

  • Compilers: GCC, Clang, MSVC
  • Architectures: x86, x64, ARM, AArch64 (little-endian)
  • Requires C++17 (C++20 features optional)

Usage

#include <iostream>  
#include "base64.hpp"  

int main() {  
    auto encoded = base64::to_base64("Hello, World!");  
    std::cout << encoded << std::endl; // SGVsbG8sIFdvcmxkIQ==  

    auto decoded = base64::from_base64("SGVsbG8sIFdvcmxkIQ==");  
    std::cout << decoded << std::endl; // Hello, World!  
}

Notes

  • Inspired by Nick Galbreath's modp_b64 (used by Chromium) for high performance
  • Compatible with C++17; optionally uses C++20 features
  • Avoids union-based type punning for safety
  • Faster implementations exist using SIMD or multithreading but are not header-only

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A modern C++ base64 encoder / decoder

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