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A implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.

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monkey-netty

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An implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.

Checkout our Wiki for getting started.

See example for server and client in examples module.

Installing with Gradle

In your build.gradle you will need to:

  1. Include the github repo:
repositories {
    ...
    maven {
        url = 'https://maven.pkg.github.com/tlf30/monkey-netty'
    }
}
  1. Specify the dependency:
dependencies {
    ...
    implementation 'io.tlf.monkeynetty:monkey-netty:0.1.0'
}

Installing with Maven

In your pom.xml you will need to:

  1. Include the github repo:
<repositories>
    ...
    <repository>
        <id>monkey-netty</id>
        <name>Monkey-Netty GitHub Packages</name>
        <url>https://maven.pkg.github.com/tlf30/monkey-netty</url>
    </repository>
</repositories>
  1. Specify the dependency:
<dependencies>
    ...
    <dependency>
        <groupId>io.tlf.monkeynetty</groupId>
        <artifactId>monkey-netty</artifactId>
        <version>0.1.0</version>
    </dependency>
</dependencies>

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A implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.

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