base16 (hex) encoding for Rust.
This is a base16 (e.g. hexadecimal) encoding and decoding library which was initially written with an emphasis on performance.
The bulk of this was written before Rust added SIMD, and I haven't gotten around to adding that. When I wrote it, it was the fastest non-SIMD impl, but I haven't done any comparison recently.
Add base16 = "0.2"
to Cargo.toml, then:
fn main() {
let original_msg = "Foobar";
let hex_string = base16::encode_lower(original_msg);
assert_eq!(hex_string, "466f6f626172");
let decoded = base16::decode(&hex_string).unwrap();
assert_eq!(String::from_utf8(decoded).unwrap(), original_msg);
}
More usage examples in the docs.
This crate supports use in no_std
configurations using the following knobs.
- The
"alloc"
feature, which is on by default, adds a number of helpful functions that require use of thealloc
crate, but not the rest ofstd
. This isno_std
compatible.- Each function documents if it requires use of the
alloc
feature.
- Each function documents if it requires use of the
- The
"std"
feature, which is not on by default, enables the"alloc"
feature, and additionally makesbase16::DecodeError
implement thestd::error::Error
trait.
For clarity, this means that by default, we assume you are okay with use of the global allocator. This can be disabled as follows:
[dependencies]
base16 = { version = "0.2", default-features = false }
If you just want the core base16
functionality and none of the helpers, then
you should turn off all features.
[dependencies]
# Turn of use of `std` and `alloc`.
base16 = { version = "0.2", default-features = false }
Both of these configurations are no_std
compatible.
Public domain, as explained by the Unlicense. Alternatively, you can use either of the typical rusty MIT/Apache-2.0 combination.