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Right now (or at least the last time I looked at your code), it seems that even though pLevel
is a float between 0.0
and 1.0
, only those two values are relevant.
I think it would be interesting to make use of the intermediary values. Say tidal-looper is recording. At any given time, we have one sample coming from the input i
, and one sample coming from the buffer b
. The new value put in the buffer could be b * pLevel + b * (1 - pLevel)
. That way, pLevel = 0
is replace mode, while pLevel = 0.5
is like overdub (with an attenuation of the previous loop) and pLevel = 1.0
is regular playback.
Does it make sense?
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