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complete bosses, enemies, characters, allies, gameplay sections
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cdsupina committed Oct 8, 2020
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21 changes: 0 additions & 21 deletions README.md
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|2|Buy shop item 2.|
|3|Buy shop item 3.|

## Enemies

|Name|Image|Description|
|:---:|:---:|:---:|
|Drone|![drone_enemy](assets/gifs/drone.gif)|Most basic enemy in the game. Moves towards the bottom of the arena and does defense damage on arrival.|
|Pawn|![pawn_enemy](assets/gifs/pawn.gif)|Moves towards the bottom of the arena at a reduced speed and does defense damage on arrival. Periodically fires a blast.|
|Strafer|![strafer_enemy](assets/gifs/strafer.gif)|Strafes left and right towards the bottom of the arena at a reduced speed and does defense damage on arrival. Periodically fires a blast.|
|Flying Polyp|![flying_polyp_enemy](assets/texture/portraits/polyp_portrait.png)|Coming soon.|

## Allies

|Name|Image|Description|
|:---:|:---:|:---:|
|Hauler|![hauler_ally](assets/gifs/hauler.gif)|Moves towards the bottom of the arena at a very reduced speed and grants defense on arrival.|

## Bosses

|Name|Image|Description|
|:---:|:---:|:---:|
|Repeater|![repeater_boss](assets/texture/portraits/repeater_portrait.png)|Coming soon.|

## MVP Specification

**Inspirations**: Raiden, Binding of Isaac
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1 change: 1 addition & 0 deletions book/src/SUMMARY.md
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- [Introduction](./intro.md)
- [Gameplay](./gameplay.md)
- [Controls](./controls.md)
- [Characters](./characters.md)
- [Items](./items.md)
- [Consumables](./consumables.md)
- [Enemies](./enemies.md)
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6 changes: 6 additions & 0 deletions book/src/allies.md
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# Allies

Allies provide a temporary objective. Make sure they survive and you will be rewarded.

|Name|Image|Description|
|:---:|:---:|:---:|
|Hauler|![hauler_ally](assets/hauler.gif)|Moves towards the bottom of the arena at a very reduced speed and grants defense on arrival.|
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6 changes: 6 additions & 0 deletions book/src/bosses.md
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# Bosses

Bosses arrive at the end of a stage. Destory them to move on to the next stage.

|Name|Image|Description|
|:---:|:---:|:---:|
|Repeater|![repeater_boss](assets/repeater_portrait.png)|WIP.
9 changes: 9 additions & 0 deletions book/src/characters.md
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# Characters

In the future, the player will be able to choose to play as one of many
characters. Each character has a unique special ability.


|Name|Image|Special Ability|
|:---:|:---:|:---:|
|Juggernaut|![juggernaut](assets/spaceship_portrait.png)|Barrel roll to the left or right.|
9 changes: 9 additions & 0 deletions book/src/enemies.md
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# Enemies

Enemies can damage the player and the defense. Upon being destroyed they have a
chance to drop consumables.

|Name|Image|Description|
|:---:|:---:|:---:|
|Drone|![drone_enemy](assets/drone.gif)|Most basic enemy in the game. Moves towards the bottom of the arena and does defense damage on arrival.|
|Pawn|![pawn_enemy](assets/pawn.gif)|Moves towards the bottom of the arena at a reduced speed and does defense damage on arrival. Periodically fires a blast.|
|Strafer|![strafer_enemy](assets/strafer.gif)|Strafes left and right towards the bottom of the arena at a reduced speed and does defense damage on arrival. Periodically fires a blast.|
9 changes: 4 additions & 5 deletions book/src/gameplay.md
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# Gameplay

In space_shooter_rs, you play as as a spaceship defending a planet. The goal of
the game is
to survive levels by destroying enemies, collecting consumables, buying items,
and defeating the final boss.
In space_shooter_rs, you play as as a spaceship defending an objective. The goal
of the game is to survive levels by destroying enemies, collecting consumables,
buying items, and defeating the final boss.

In this section you can find detailed information about the enemies,
consumables, items, enemies, allies, and bosses in the game.

![gameplay](assets/gameplay.gif)
![gameplay](assets/gameplay.gif)

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