-
-
Notifications
You must be signed in to change notification settings - Fork 24
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
complete bosses, enemies, characters, allies, gameplay sections
- Loading branch information
Showing
12 changed files
with
35 additions
and
26 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1,7 @@ | ||
# Allies | ||
|
||
Allies provide a temporary objective. Make sure they survive and you will be rewarded. | ||
|
||
|Name|Image|Description| | ||
|:---:|:---:|:---:| | ||
|Hauler||Moves towards the bottom of the arena at a very reduced speed and grants defense on arrival.| |
File renamed without changes
File renamed without changes
File renamed without changes
File renamed without changes
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1,7 @@ | ||
# Bosses | ||
|
||
Bosses arrive at the end of a stage. Destory them to move on to the next stage. | ||
|
||
|Name|Image|Description| | ||
|:---:|:---:|:---:| | ||
|Repeater||WIP. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
# Characters | ||
|
||
In the future, the player will be able to choose to play as one of many | ||
characters. Each character has a unique special ability. | ||
|
||
|
||
|Name|Image|Special Ability| | ||
|:---:|:---:|:---:| | ||
|Juggernaut||Barrel roll to the left or right.| |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1,10 @@ | ||
# Enemies | ||
|
||
Enemies can damage the player and the defense. Upon being destroyed they have a | ||
chance to drop consumables. | ||
|
||
|Name|Image|Description| | ||
|:---:|:---:|:---:| | ||
|Drone||Most basic enemy in the game. Moves towards the bottom of the arena and does defense damage on arrival.| | ||
|Pawn||Moves towards the bottom of the arena at a reduced speed and does defense damage on arrival. Periodically fires a blast.| | ||
|Strafer||Strafes left and right towards the bottom of the arena at a reduced speed and does defense damage on arrival. Periodically fires a blast.| |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,11 +1,10 @@ | ||
# Gameplay | ||
|
||
In space_shooter_rs, you play as as a spaceship defending a planet. The goal of | ||
the game is | ||
to survive levels by destroying enemies, collecting consumables, buying items, | ||
and defeating the final boss. | ||
In space_shooter_rs, you play as as a spaceship defending an objective. The goal | ||
of the game is to survive levels by destroying enemies, collecting consumables, | ||
buying items, and defeating the final boss. | ||
|
||
In this section you can find detailed information about the enemies, | ||
consumables, items, enemies, allies, and bosses in the game. | ||
|
||
 | ||
 |