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Android Resampler

This is a simple Audio Resampler using Oboe Resampler in order to change Channel and SampleRate.

How to Use

  • Add to dependencies
implementation("io.github.nailik:androidresampler:0.3")
  • create the Configuration with input and output settings.
val configuration = ResamplerConfiguration(
    quality = ResamplerQuality.BEST,
    inputChannel = ResamplerChannel.STEREO,
    inputSampleRate = 441800,
    outputChannel = ResamplerChannel.MONO,
    outputSampleRate = 16000
)
  • create the resampler, this also creates the OboeAudioProcessor
val resampler = Resampler(configuration)
  • to convert audio send in a ByteArray and you get back a ByteArray
  • Note: in case of same input and output configuration the input ByteArray is just send back directly
val data: ByteArray = resampler.resample(recordedAudio)
  • dispose the resampler when finished, note it cannot be used anymore afterwards
  • isDisposed can be used to check if resampler was disposed already
resampler.dispose()
val isDisposed = resampler.isDisposed

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Audio Resampler for Android using Oboe Resampler that works with Unity

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