Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Upload Unity Project & Docs #1

Merged
merged 13 commits into from
Jun 19, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
The table of contents is too big for display.
Diff view
Diff view
  •  
  •  
  •  
9 changes: 9 additions & 0 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
*.dll filter=lfs diff=lfs merge=lfs -text
*.so filter=lfs diff=lfs merge=lfs -text
*.a filter=lfs diff=lfs merge=lfs -text
*.ttf filter=lfs diff=lfs merge=lfs -text
YuCrazing marked this conversation as resolved.
Show resolved Hide resolved
YuCrazing marked this conversation as resolved.
Show resolved Hide resolved
*.jpg filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.gif filter=lfs diff=lfs merge=lfs -text
*.mp4 filter=lfs diff=lfs merge=lfs -text
*.dylib filter=lfs diff=lfs merge=lfs -text
4 changes: 4 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -70,3 +70,7 @@ crashlytics-build.properties
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*

# others
.idea/
.DS_Store
8 changes: 8 additions & 0 deletions Assets/Settings.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

76 changes: 76 additions & 0 deletions Assets/Settings/Balanced_PipelineAsset.asset
Original file line number Diff line number Diff line change
@@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: Balanced_PipelineAsset
m_EditorClassIdentifier:
k_AssetVersion: 9
k_AssetPreviousVersion: 9
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: 5e0926fcf32ea1443b6f8f297c398380, type: 2}
- {fileID: 11400000, guid: 8538f572a88a88b42ab30ea9a5993077, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_StoreActionsOptimization: 0
m_SupportsHDR: 1
m_MSAA: 1
m_RenderScale: 1
m_UpscalingFilter: 0
m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 1024
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 1
m_AdditionalLightShadowsSupported: 1
m_AdditionalLightsShadowmapResolution: 1024
m_AdditionalLightsShadowResolutionTierLow: 256
m_AdditionalLightsShadowResolutionTierMedium: 512
m_AdditionalLightsShadowResolutionTierHigh: 1024
m_ReflectionProbeBlending: 1
m_ReflectionProbeBoxProjection: 1
m_ShadowDistance: 20
m_ShadowCascadeCount: 1
m_Cascade2Split: 0.33333334
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
m_CascadeBorder: 0.2
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_AnyShadowsSupported: 1
m_SoftShadowsSupported: 0
m_ConservativeEnclosingSphere: 0
m_NumIterationsEnclosingSphere: 64
m_AdditionalLightsCookieResolution: 2048
m_AdditionalLightsCookieFormat: 3
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_UseFastSRGBLinearConversion: 0
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_ShaderVariantLogLevel: 0
m_VolumeFrameworkUpdateMode: 0
m_ShadowCascades: 0
8 changes: 8 additions & 0 deletions Assets/Settings/Balanced_PipelineAsset.asset.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

80 changes: 80 additions & 0 deletions Assets/Settings/Balanced_PipelineAsset_ForwardRenderer.asset
Original file line number Diff line number Diff line change
@@ -0,0 +1,80 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3813971419952606541
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4222d55953b147847a8c6ccaaf5f9306, type: 3}
m_Name: KawaseBlur
m_EditorClassIdentifier:
m_Active: 1
settings:
renderPassEvent: 500
blurMaterial: {fileID: 2100000, guid: 25648eedecbf8044bb546f64d3ce04f1, type: 2}
blurPasses: 2
downsample: 1
copyToFramebuffer: 0
outputTexture: {fileID: 8400000, guid: 964b3c2d2238578b1910f96eafc84f00, type: 2}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: Balanced_PipelineAsset_ForwardRenderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
m_RendererFeatures:
- {fileID: -3813971419952606541}
m_RendererFeatureMap: b3923b6a330d12cb
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 0}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b,
type: 3}
cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf,
type: 3}
objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486,
type: 3}
m_AssetVersion: 2
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_CopyDepthMode: 0
m_AccurateGbufferNormals: 0
m_ClusteredRendering: 0
m_TileSize: 32
m_IntermediateTextureMode: 1

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

75 changes: 75 additions & 0 deletions Assets/Settings/High Fidelity_PipelineAsset.asset
Original file line number Diff line number Diff line change
@@ -0,0 +1,75 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: High Fidelity_PipelineAsset
m_EditorClassIdentifier:
k_AssetVersion: 9
k_AssetPreviousVersion: 9
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: 2178bb6ab9851ac4eaa62ec06b49a1e2, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_StoreActionsOptimization: 0
m_SupportsHDR: 1
m_MSAA: 8
m_RenderScale: 1
m_UpscalingFilter: 0
m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 4096
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 2
m_AdditionalLightShadowsSupported: 1
m_AdditionalLightsShadowmapResolution: 4096
m_AdditionalLightsShadowResolutionTierLow: 256
m_AdditionalLightsShadowResolutionTierMedium: 512
m_AdditionalLightsShadowResolutionTierHigh: 4096
m_ReflectionProbeBlending: 1
m_ReflectionProbeBoxProjection: 1
m_ShadowDistance: 40
m_ShadowCascadeCount: 2
m_Cascade2Split: 0.33333334
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
m_CascadeBorder: 0.2
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_AnyShadowsSupported: 1
m_SoftShadowsSupported: 1
m_ConservativeEnclosingSphere: 0
m_NumIterationsEnclosingSphere: 64
m_AdditionalLightsCookieResolution: 4096
m_AdditionalLightsCookieFormat: 3
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_UseFastSRGBLinearConversion: 0
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_ShaderVariantLogLevel: 0
m_VolumeFrameworkUpdateMode: 0
m_ShadowCascades: 0
8 changes: 8 additions & 0 deletions Assets/Settings/High Fidelity_PipelineAsset.asset.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

83 changes: 83 additions & 0 deletions Assets/Settings/High Fidelity_PipelineAsset_ForwardRenderer.asset
Original file line number Diff line number Diff line change
@@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: High Fidelity_PipelineAsset_ForwardRenderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
m_RendererFeatures:
- {fileID: 7106914787702386619}
m_RendererFeatureMap: bbaff86958d5a062
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 0}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b,
type: 3}
cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf,
type: 3}
objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486,
type: 3}
m_AssetVersion: 2
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 1
m_CopyDepthMode: 0
m_AccurateGbufferNormals: 0
m_ClusteredRendering: 0
m_TileSize: 32
m_IntermediateTextureMode: 1
--- !u!114 &7106914787702386619
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3}
m_Name: ScreenSpaceAmbientOcclusion
m_EditorClassIdentifier:
m_Active: 1
m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3}
m_Settings:
Downsample: 0
AfterOpaque: 0
Source: 1
NormalSamples: 1
Intensity: 3
DirectLightingStrength: 0.25
Radius: 0.035
SampleCount: 4

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Loading