A raytracer written in C for CSCI312 in the Fall of 2016 @ W&M
The program can be compiled with the command: gcc rc.c vec.c –lm –o rc
The program can be executed with the command: ./rc < spheres.txt > img.ppm
Two example "sphere" text files are included in the appropriately named folder (though without lighting they're just circles...)
Disclaimer: If you're a CSCI312 student looking at this, please don't copy my code. You're better than that. I have no clue if CSCI312 still uses this project anyways.