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In β-skeleton calculations, when point coordinates are much larger than the typical inter-point distance, roundoff errors may become larger than the relative tolerances used to detect boundary points. This may affect the result: IGGabrielGraph[pts]
and IGGabrielGraph[pts + 100000]
may produce slightly different results.
One possible workaround is to shift the point set so it is centred around the origin before performing the calculation.
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