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Ship copy of SMK textures in 16 bit #214
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Seems like RE v1.9 overrides the free aiming mod with its own one (despite being disabled or not in the menu). Hence no testing is possible using v1.9. |
It works when omitting A long-term solution is too ship a copy of that texture with unique name to avoid conflict. A short-term solution that proved to work is to overwrite these textures with their original Gothic 1 textures. This can be achieved with the attached VDF with a newer timestamp than the Artemiano-VDF: |
Re-opening to implement the aforementioned long-term solution. |
The FreeAiming patch causes a freeze or crash in conjunction with the modification Gothic 1 Revised Edition version 1.6 and 1.9 on Linux in a manual installation using only Ninja, Union, and FreeAiming.
The freezing occurs latest when shooting the arrow, but sometimes also on aiming. Access Violations are scarce but this one may help:
VDFs present:
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