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PfxInst_G1.d
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PfxInst_G1.d
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/*
* Projectile trail strip for increased visibility
*
* This file is part of Gothic Free Aim.
* Copyright (C) 2016-2024 Sören Zapp (aka. mud-freak, szapp)
* https://github.com/szapp/GothicFreeAim
*
* Gothic Free Aim is free software: you can redistribute it and/or
* modify it under the terms of the MIT License.
* On redistribution this notice must remain intact and all copies must
* identify the original author.
*/
instance GFA_TRAIL(GFA_C_ParticleFX) {
ppsvalue = 20.000000000;
ppsislooping = 0;
ppsscalekeys_s = "1 1 1 1 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8"; // Artificial delay of 0.4 sec
ppsFPS = 10; // Ten keys = second, that makes 2 seconds total
ppsissmooth = 0; // Do not interpolate keys
shptype_s = "POINT";
shpfor_s = "OBJECT";
shpoffsetvec_s = "-75 0 0";
dirmode_s = "DIR";
dirfor_s = "OBJECT";
diranglehead = 270.0;
dirangleheadvar = 0.000000000;
dirangleelevvar = 0.000000000;
velavg = 0.7000001;
lsppartavg = 300.000000000;
lsppartvar = 0.0000001;
flygravity_s = "0 0 0";
visname_s = "SMK_16BIT_A0.TGA";
visorientation_s = "NONE";
vistexisquadpoly = 1;
vistexaniislooping = 0;
vistexcolorstart_s = "255 255 255";
vistexcolorend_s = "255 255 255";
vissizestart_s = "2 2";
vissizeendscale = 1;
visalphafunc_s = "BLEND";
visalphastart = 255.0;
visalphastart = 200.0;
trlfadespeed = 0.5;
trltexture_s = "SMK_16BIT_A0.TGA";
trlwidth = 3;
};
instance GFA_IMPACT(GFA_C_ParticleFX) {
ppsvalue = 200.000000000;
ppsscalekeys_s = "1";
ppsissmooth = 1;
ppsfps = 20.000000000;
shptype_s = "POINT";
shpfor_s = "object";
shpoffsetvec_s = "0 1 0";
shpdistribtype_s = "RAND";
shpisvolume = 1;
shpdim_s = "1";
shpscalekeys_s = "1";
shpscaleislooping = 1;
shpscaleissmooth = 1;
shpscalefps = 2.000000000;
dirmode_s = "RAND";
dirfor_s = "object";
dirmodetargetfor_s = "OBJECT";
dirmodetargetpos_s = "0.1 -0.1 0";
diranglehead = 180.000000000;
dirangleheadvar = 10.000000000;
dirangleelev = 180.000000000;
dirangleelevvar = 10.000000000;
velavg = 0.120000003;
velvar = 0.060000001;
lsppartavg = 2500.000000000;
lsppartvar = 300.000000000;
flygravity_s = "0 -0.0003 0";
flycolldet_b = 1;
visorientation_s = "VELO3D";
vistexisquadpoly = 0;
visname_s = "CPFX_WOOD.TGA";
vistexcolorstart_s = "255 255 255";
vistexcolorend_s = "255 255 255";
vissizestart_s = "8 8";
vissizeendscale = 1.0;
visalphafunc_s = "BLEND";
visalphastart = 255.0;
visalphaend = 50.0;
};