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AIR, JS, and VB/COM connector updates; added ability to automatically…
… pause notification closing when mouse is over;preparing for Mono branch
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Growl Extras/Growl Display SDK/libraries/Growl.CoreLibrary.dll
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Growl Extras/Growl Display SDK/libraries/Growl.DisplayStyle.dll
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Growl Extras/Growl Visual Studio Add-In/Growl Visual Studio Add-In/Connect.cs
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using System; | ||
using System.Collections.Generic; | ||
using System.Text; | ||
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||
namespace Growl.DisplayStyle | ||
{ | ||
/// <summary> | ||
/// Base implementation for animators used in animated displays | ||
/// </summary> | ||
public abstract class AnimatorBase : IAnimator | ||
{ | ||
private bool disabled; | ||
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#region IAnimator Members | ||
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/// <summary> | ||
/// Indicates if the animator is disabled | ||
/// </summary> | ||
/// <value> | ||
/// <c>true</c> - the animator is disabled and should not animate the window; | ||
/// <c>false</c> - the animator is enabled and should perform its animations | ||
/// </value> | ||
public bool Disabled | ||
{ | ||
get | ||
{ | ||
return this.disabled; | ||
} | ||
set | ||
{ | ||
this.disabled = value; | ||
} | ||
} | ||
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/// <summary> | ||
/// Cancels the closing (and thus, animation) of a display. | ||
/// </summary> | ||
/// <remarks> | ||
/// If the display is not yet closing, this has no effect. | ||
/// This only cancels the current animation - if the display is closed again later, a new | ||
/// animation may be started. | ||
/// </remarks> | ||
public abstract void CancelClosing(); | ||
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#endregion | ||
} | ||
} |
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