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Allow swift-build
to have async
entrypoint
#7369
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443d884
Allow `swift-build` to have `async` entrypoint
MaxDesiatov b49a95e
Clean up `main` entrypoint of `swift-package-manager`
MaxDesiatov bd35a7a
Merge branch 'main' of github.com:apple/swift-package-manager into ma…
MaxDesiatov 6fa3907
Address PR feedback
MaxDesiatov 92f56c7
Clean up comment wording
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It seems this issue is not only a problem in tests but causes a real problem. I could reproduce this uninterruptable swift-run when invoking just built
swift-package-manager
through symlink namedswift-run
.Based on my quick research, it seems like libdispatch blocks
SIGINT
bysigmask
and spawns a dedicated thread to catch those signals. I think that's why we haven't seen this before with sync entrypoints.So the problematic code can be minimized as follows.
I confirmed we can unblock signals as follows, but I'm not 100% sure it's a safe way.
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IIUC Dispatch blocks delivery of
SIGINT
whenever some code is executed inDispatchQueue.main.async
, is that correct? Isn't it a bug in Dispatch then and could be fixed on their side?Uh oh!
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No, libdispatch blocks deliverry of
SIGINT
during the whole program execution, but it creates a dedicated thread to listen to signals before blocking the signals in the main thread.SIGINT
is usually handled by the dedicated thread and I guess the actual signal handling works are scheduled on some dispatch queues. So this is not a bug in libdispatch at all, but they don't provide a graceful way to reset signal mask states. Therefore I suggested resetting masks manually just before execv in SwiftPM as one of the options.There was a problem hiding this comment.
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That's a good point, I've addressed it in a subsequent commit. The signals reset code had to be slightly different for it to work in our
swift run
use case and I'm also closing file descriptors as suggested by @weissi