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Robots and entities should take on underlying cell background unless overridden #1662

@kostmo

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Currently, any entity or robot with an unspecified background attribute gets a black background by default.

A potential advantage to the current behavior, at least for robots, is better visibility contrast. However, it arguably "breaks immersion" and is less aesthetically pleasing than taking on the underlying background. And anyway it shall still be possible to explicitly set the robot's background color as a custom attr, if desired in some scenario.

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    C-Moderate EffortShould take a moderate amount of time to address.S-Nice to haveThe bug fix or feature would be nice but doesn't currently have much negative impact.T-UIInvolves the user interface.Z-FeatureA new feature to be added to the game.

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