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def win = | ||
try { | ||
firestarter <- robotNamed "firestarter"; | ||
halt firestarter | ||
} {}; | ||
try { | ||
fire <- robotNamed "fire"; | ||
halt fire; | ||
log "reprogramming..."; | ||
reprogram fire { selfdestruct }; // XXX WHY WON'T THIS WORK | ||
log "reprogrammed"; | ||
} {}; | ||
create "gold" | ||
end | ||
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def judgeCount : Int -> Cmd Unit = \actual. | ||
watch down; | ||
wait 1024; | ||
s <- scan down; | ||
case s | ||
(\_. return ()) | ||
(\p. | ||
try { | ||
let c = (read p : Int) in | ||
if (c == actual) { win } {} | ||
} {} | ||
) | ||
end | ||
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def judge = | ||
numFlowers <- resonate "flower" ((-58,-19),(61,20)); | ||
judgeCount numFlowers; | ||
end; | ||
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judge |
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def doN : Int -> Cmd a -> Cmd Unit = \n. \c. | ||
if (n == 0) {} {c; doN (n-1) c} | ||
end | ||
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def abs : Int -> Int = \n. | ||
if (n < 0) {-n} {n} | ||
end | ||
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// Go to the given location, assuming we start at (0,0). End facing east. | ||
def goto : Int * Int -> Cmd Unit = \loc. | ||
let x = fst loc in | ||
let y = snd loc in | ||
if (x < 0) {turn west} {turn east}; | ||
doN (abs x) move; | ||
if (y < 0) {turn south} {turn north}; | ||
doN (abs y) move; | ||
turn east; | ||
end | ||
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def liftA2 : (a -> b -> c) -> Cmd a -> Cmd b -> Cmd c = \f. \ca. \cb. | ||
a <- ca; | ||
b <- cb; | ||
return (f a b) | ||
end | ||
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def add : Cmd Int -> Cmd Int -> Cmd Int = liftA2 (\x. \y. x + y) end | ||
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def countCell : Cmd Int = | ||
s <- scan down; | ||
return $ case s | ||
(\_. 0) | ||
(\t. if (t == "flower") {1} {0}) | ||
end | ||
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tydef List a = rec l. Unit + (a * l) end | ||
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def for : Int -> (Int -> Cmd a) -> Cmd (List a) = \n. \k. | ||
if (n == 0) {return (inl ())} {a <- k n; b <- for (n-1) k; return (inr (a,b))} | ||
end | ||
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def countRow : Int -> Cmd Int = \w. | ||
for (w-1) (\_. countCell | ||
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// countFlowers (w,h) (x,y) counts the number of flowers | ||
// in the w by h rectangle with lower-left corner at (x,y) | ||
def countFlowers : Int * Int -> Int * Int -> Cmd Int = \size. \ll. | ||
goto ll; | ||
let w = fst size in | ||
let h = snd size in | ||
countRow w | ||
end |
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def forever: ∀ a b. {Cmd a} -> Cmd b = \c. force c; forever c end | ||
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def x : Int -> Cmd a -> Cmd Unit = \n. \c. | ||
if (n == 0) {} {c; x (n-1) c} | ||
end | ||
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def andC : Cmd Bool -> Cmd Bool -> Cmd Bool = \c1. \c2. | ||
b1 <- c1; | ||
if b1 {c2} {return false} | ||
end | ||
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tydef List a = rec l. Unit + a * l end | ||
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def for : Int -> (Int -> Cmd a) -> Cmd (List a) = \n. \k. | ||
if (n == 0) | ||
{ return $ inl () } | ||
{ x <- k (n-1); | ||
xs <- for (n-1) k; | ||
return (inr (x,xs)) | ||
} | ||
end | ||
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def readRow : Cmd (List (Unit + Text)) = | ||
r <- for 8 (\_. s <- scan down; move; return s); | ||
turn back; x 8 move; turn right; move; turn right; | ||
return r | ||
end | ||
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tydef Rect = List (List (Unit + Text)) end | ||
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def readRect : Cmd Rect = | ||
lst <- for 4 (\_. readRow); | ||
turn right; x 4 move; turn left; | ||
return lst | ||
end | ||
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def checkCell : Unit + Text -> Cmd Bool = \pat. | ||
actual <- scan down; | ||
move; | ||
return (actual == pat) | ||
end | ||
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def checkRow : List (Unit + Text) -> Cmd Bool = \row. | ||
case row | ||
(\_. turn back; x 8 move; turn right; move; turn right; return true) | ||
(\cons. andC (checkCell (fst cons)) (checkRow (snd cons))) | ||
end | ||
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def checkRect : Rect -> Cmd Bool = \rect. | ||
case rect | ||
(\_. return true) | ||
(\cons. andC (checkRow (fst cons)) (checkRect (snd cons))) | ||
end | ||
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def check : Rect -> Cmd Unit = \rect. | ||
log "check!"; | ||
origLoc <- whereami; | ||
teleport self (93, -8); | ||
b <- checkRect rect; | ||
if b {create "X"} {}; | ||
teleport self origLoc; turn east; | ||
end | ||
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def judge = | ||
instant ( | ||
loc <- whereami; | ||
for 4 (\y. | ||
for 8 (\x. | ||
surveil (fst loc + x, snd loc + y) | ||
) | ||
); | ||
); | ||
wait 1024; | ||
instant ( | ||
rect <- readRect; | ||
check rect; | ||
) | ||
end | ||
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forever {judge}; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,34 @@ | ||
def forever: ∀ a b. {Cmd a} -> Cmd b = \c. force c; forever c end | ||
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def X : Int -> Cmd Unit -> Cmd Unit = \n. \c. | ||
if (n == 0) {} {c; X (n-1) c} | ||
end | ||
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def pixel : (Int * Int) * Text -> Cmd Unit = \instr. | ||
let loc = fst instr in | ||
let x = fst loc in | ||
let y = snd loc in | ||
let ty = snd instr in | ||
turn back; X 5 move; turn right; X 2 move; | ||
turn west; X x move; turn north; X y move; | ||
place ty; | ||
turn south; X y move; turn east; X x move; | ||
X 5 move; turn right; X 2 move; turn east | ||
end | ||
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def followInstructions : Text -> Cmd Unit = \paper. | ||
try { | ||
let res = (read paper : ((Int * Int) * Text)) | ||
in pixel res | ||
} {} | ||
end | ||
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def copy : Cmd Unit = | ||
watch down; wait 1024; | ||
p <- atomic (b <- isempty; if b {return ""} {grab}); | ||
if (p == "") {} {followInstructions p} | ||
end | ||
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def go = forever {copy} end | ||
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go; |
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def ifC: ∀ a. Cmd Bool -> {Cmd a} -> {Cmd a} -> Cmd a | ||
= \test. \then. \else. | ||
b <- test; | ||
if b then else | ||
end | ||
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def while: ∀ a. Cmd Bool -> {Cmd a} -> Cmd Unit | ||
= \test. \body. | ||
ifC test {force body; while test body} {} | ||
end | ||
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def forever: ∀ a b. {Cmd a} -> Cmd b = \c. force c; forever c end | ||
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def notC : Cmd Bool -> Cmd Bool = \c. | ||
b <- c; return (not b) | ||
end | ||
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def or : Cmd Bool -> Cmd Bool -> Cmd Bool = \c1. \c2. | ||
ifC c1 {return true} {c2} | ||
end | ||
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def followTrack : Cmd Unit = | ||
move; | ||
while (or (isHere "track") (isHere "mountain")) { move }; | ||
turn back; | ||
end | ||
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def pickup : Cmd Text = | ||
atomic (b <- isempty; if b {return ""} {grab}); | ||
end | ||
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def dropoff : Text -> Cmd Bool = \thing. | ||
atomic (b <- isempty; if b {place thing} {}; return b) | ||
end | ||
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def deliver : Text -> Cmd Unit = \thing. | ||
move; | ||
followTrack; | ||
if (thing == "") {} | ||
{ | ||
while (notC (dropoff thing)) { followTrack; followTrack } | ||
}; | ||
end | ||
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def go = forever {followTrack; thing <- pickup; deliver thing} end | ||
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go; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,77 @@ | ||
def x : Int -> Cmd a -> Cmd Unit = \n. \c. | ||
if (n == 0) {} {c; x (n-1) c} | ||
end | ||
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def ifC: ∀ a. Cmd Bool -> {Cmd a} -> {Cmd a} -> Cmd a | ||
= \test. \then. \else. | ||
b <- test; | ||
if b then else | ||
end | ||
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def while: ∀ a. Cmd Bool -> {Cmd a} -> Cmd Unit | ||
= \test. \body. | ||
ifC test {force body; while test body} {} | ||
end | ||
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def for : Int -> (Int -> Cmd a) -> Cmd Unit = \n. \k. | ||
if (n == 0) {} {k n; for (n-1) k} | ||
end | ||
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def harvestMay = | ||
e <- isempty; | ||
if e {} {harvest; return ()} | ||
end | ||
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def harvestTrees = | ||
turn back; move; turn left; x 5 move; | ||
turn left; | ||
x 5 (x 10 (harvestMay; move); turn back; x 10 move; turn left; move; turn left); | ||
turn left; x 10 move; turn right; move | ||
end | ||
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def getWater = | ||
turn back; x 3 move; turn left; move; | ||
x 32 grab; | ||
turn back; move; turn right; x 3 move | ||
end | ||
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def getPaper = | ||
harvestTrees; | ||
while (has "tree") {make "log"}; | ||
x 2 (make "board"); make "boat"; equip "boat"; | ||
getWater; x 4 (make "paper") | ||
end | ||
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def scanAt : Int -> Int -> Cmd (Unit + Text) = \h. \v. | ||
x h move; turn right; x v move; | ||
s <- scan down; | ||
turn back; x v move; turn left; x h move; turn back; | ||
return s | ||
end | ||
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def atTerminal : Cmd a -> Cmd a = \c. | ||
x 12 move; turn left; x 2 move; | ||
a <- c; | ||
turn back; x 2 move; turn right; x 12 move; turn back; | ||
return a | ||
end | ||
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def waitToPlace : Text -> Cmd Unit = \t. | ||
success <- atomic (b <- isempty; if b {place t} {}; return b); | ||
if success {} { watch down; wait 1024; waitToPlace t } | ||
end | ||
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def go = | ||
getPaper; | ||
x 2 move; turn left; x 4 move; | ||
for 8 (\h. | ||
for 4 (\v. | ||
res <- scanAt (h-1) (v-1); | ||
case res | ||
(\_. return ()) | ||
(\t. atTerminal (p <- print (format ((h-1,v-1),t)); waitToPlace p)) | ||
) | ||
) | ||
end | ||
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go; |
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