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Kart::teleportExact does not work on ingame button servers #5472

@kimden

Description

@kimden

Description

Teleportation using scripting on a server seems to work if and only if it was not created using ingame button, regardless of whether it's LAN or WAN.

Might be related to rewind, even though I couldn't find any direct connection between that and server process type.

Steps to reproduce

  1. Open Spell Lab track
  2. Hit the burger (any of two)
  3. Watch how the lap continues if the server is standalone, and how teleport doesn't happen if the server is made using the button.

Reproduces always for me and a few other people.

Note that during the lap, a few more unrelated cannons can be hit — keep that in mind during debugging.

Configuration

Latest git 1fba350

Ubuntu 2x.xx, Windows

Error message

Log File (stdout.log)

Input Configuration (input.xml)

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